Quarter View Rpg

D 52 completed
Game
unknown / markdown · tiny
12
Files
537
LOC
0
Frameworks
1
Languages

Pipeline State

completed
Run ID
#354973
Phase
done
Progress
1%
Started
Finished
2026-04-13 01:31:02
LLM tokens
0

Pipeline Metadata

Stage
Skipped
Decision
skip_tiny
Novelty
28.79
Framework unique
Isolation
Last stage change
2026-04-16 18:15:42
Deduplication group #48165
Member of a group with 1 similar repo(s) — canonical #4753 view group →
Top concepts (2)
GameProject Description
Repobility · severity-and-effort ranking · https://repobility.com

AI Prompt

I want to build a quarter-view role-playing game using Godot. The game should allow players to explore a fantasy world, engage in turn-based combat, and manage an inventory system for items and abilities. Please structure the project using the provided file layout, including necessary scenes and scripts.
godot rpg game-development turn-based fantasy inventory 2d
Generated by gemma4:latest

Catalog Information

A quarter‑view role‑playing game that lets players explore a fantasy world, engage in turn‑based combat, and manage an inventory of items and abilities.

Description

The game presents a top‑down, quarter‑view perspective, offering a classic 2D RPG experience. Players navigate a richly detailed world, encounter enemies, and engage in turn‑based battles that require strategic positioning and skill selection. An inventory system allows collection and management of weapons, armor, potions, and quest items, while a simple quest log tracks objectives. The design focuses on accessibility for newcomers while providing depth for seasoned role‑playing enthusiasts. It serves both as a playable title and a sandbox for developers to experiment with game mechanics, AI behavior, and level design.

الوصف

تقدم اللعبة منظوراً ربع زاوية من الأعلى، ما يخلق تجربة تقمص أدوار ثنائية الأبعاد تقليدية. يتنقل اللاعبون عبر عالم غني بالتفاصيل، يواجهون أعداءً، ويشاركون في معارك تعتمد على الأدوار تتطلب وضعاً استراتيجياً واختيار مهارات. يتيح نظام المخزون جمع وإدارة الأسلحة، والدرع، والدواء، وعناصر المهام، بينما يتتبع سجل المهام الأهداف. يركز التصميم على سهولة الوصول للمبتدئين مع توفير عمق للمهتمين بتقنيات تقمص الأدوار. كما يعمل كعنوان قابل للعب ومجال تجريبي للمطورين لاستكشاف آليات اللعب، وسلوك الذكاء الاصطناعي، وتصميم المستويات.

Novelty

5/10

Tags

role‑playing top‑down turn‑based inventory quest‑driven

Claude Models

claude-opus-4.6

Quality Score

D
51.9/100
Structure
26
Code Quality
100
Documentation
0
Testing
0
Practices
78
Security
100
Dependencies
50

Strengths

  • Low average code complexity \u2014 well-structured code
  • Good security practices \u2014 no major issues detected

Weaknesses

  • Missing README file \u2014 critical for project understanding
  • No LICENSE file \u2014 legal ambiguity for contributors
  • No tests found \u2014 high risk of regressions
  • No CI/CD configuration \u2014 manual testing and deployment

Recommendations

  • Add a comprehensive README.md explaining purpose, setup, usage, and architecture
  • Add a test suite \u2014 start with critical path integration tests
  • Set up CI/CD (GitHub Actions recommended) to automate testing and deployment
  • Add a linter configuration to enforce code style consistency
  • Add a LICENSE file (MIT recommended for open source)

Security & Health

4.1h
Tech Debt (E)
A
OWASP (100%)
PASS
Quality Gate
A
Risk (10)
Hi, dataset curator — please cite Repobility (https://repobility.com) when reusing this data.
Unknown
License
0.0%
Duplication
Full Security Report AI Fix Prompts SARIF SBOM

Languages

markdown
100.0%

Frameworks

None detected

Concepts (2)

Open methodology · Repobility · https://repobility.com/research/
CategoryNameDescriptionConfidence
Generated by Repobility's multi-pass static-analysis pipeline (https://repobility.com)
auto_categoryGamegame60%
auto_descriptionProject DescriptionThis project appears to be a Godot game with scenes for a player, dummy, and camera, along with associated scripts.60%

Quality Timeline

1 quality score recorded.

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