Megaman2 Disassembly Ca65
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Catalog Information
This project is a byte-perfect disassembly of Mega Man 2, targeting the ca65 assembler, for NES developers and enthusiasts.
Description
Mega Man 2 (U) — ca65 Disassembly is a detailed, annotated disassembly of the classic NES game. It includes descriptive labels, named constants, block headers, and inline comments for engine banks ($0B-$0F). Stage/data banks ($00-$0A) have section headers and entity name annotations. The project uses Claude Code to build a byte-perfect match against the original ROM.
الوصف
هذا المشروع هو تفكيك دقيق للغاية ل لعبة مEGA MAN 2، تستهدف المترجم ca65، للمطورين و المحبين من NES. يحتوي على تسميات و تعريفات و رؤوس البلوك و تعليقات داخلية للبنوك $0B-$0F. البنوك $00-$0A تحتوي على رؤوس الأقسام و التعريفات الاسمية للملفات. يستخدم مشروع Claude Code لإنشاء مطابق دقيق للبيت لل ROM الأصلية.
Novelty
5/10Tags
Claude Models
Quality Score
Strengths
- Low average code complexity \u2014 well-structured code
- Good security practices \u2014 no major issues detected
- Properly licensed project
Weaknesses
- No tests found \u2014 high risk of regressions
- No CI/CD configuration \u2014 manual testing and deployment
Recommendations
- Add a test suite \u2014 start with critical path integration tests
- Set up CI/CD (GitHub Actions recommended) to automate testing and deployment
- Add a linter configuration to enforce code style consistency
Security & Health
Languages
Frameworks
Concepts (1)
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| auto_description | Project Description | A byte-perfect disassembly of Mega Man 2 (NES, US release, PRG1) targeting the ca65 assembler. Engine banks ($0B-$0F) have descriptive labels, named constants, block headers, and inline comments. Stage/data banks ($00-$0A) have section headers and entity name annotations. | 80% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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