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Function bodies 8 total

All specs Real LLM only Function bodies
resizeCanvas function · javascript · L25-L28 (4 LOC)
js/script.js
        function resizeCanvas() {
            canvas.width = canvas.parentElement.offsetWidth;
            canvas.height = canvas.parentElement.offsetHeight;
        }
Particle function · javascript · L42-L49 (8 LOC)
js/script.js
        function Particle() {
            this.x = Math.random() * canvas.width;
            this.y = Math.random() * canvas.height;
            this.size = Math.random() * 2 + 0.5;
            this.speedX = (Math.random() - 0.5) * 0.8;
            this.speedY = (Math.random() - 0.5) * 0.8;
            this.opacity = Math.random() * 0.5 + 0.2;
        }
initParticles function · javascript · L77-L83 (7 LOC)
js/script.js
        function initParticles() {
            particles = [];
            var count = Math.min(80, Math.floor(canvas.width * canvas.height / 12000));
            for (var i = 0; i < count; i++) {
                particles.push(new Particle());
            }
        }
connectParticles function · javascript · L86-L103 (18 LOC)
js/script.js
        function connectParticles() {
            for (var a = 0; a < particles.length; a++) {
                for (var b = a + 1; b < particles.length; b++) {
                    var dx = particles[a].x - particles[b].x;
                    var dy = particles[a].y - particles[b].y;
                    var dist = Math.sqrt(dx * dx + dy * dy);
                    if (dist < 120) {
                        var opacity = (1 - dist / 120) * 0.15;
                        ctx.strokeStyle = 'rgba(108, 99, 255, ' + opacity + ')';
                        ctx.lineWidth = 0.5;
                        ctx.beginPath();
                        ctx.moveTo(particles[a].x, particles[a].y);
                        ctx.lineTo(particles[b].x, particles[b].y);
                        ctx.stroke();
                    }
                }
            }
        }
animateParticles function · javascript · L105-L113 (9 LOC)
js/script.js
        function animateParticles() {
            ctx.clearRect(0, 0, canvas.width, canvas.height);
            for (var i = 0; i < particles.length; i++) {
                particles[i].update();
                particles[i].draw();
            }
            connectParticles();
            requestAnimationFrame(animateParticles);
        }
typeEffect function · javascript · L131-L155 (25 LOC)
js/script.js
    function typeEffect() {
        if (!typewriterEl) return;
        var currentRole = roles[roleIndex];

        if (isDeleting) {
            typewriterEl.textContent = currentRole.substring(0, charIndex - 1);
            charIndex--;
        } else {
            typewriterEl.textContent = currentRole.substring(0, charIndex + 1);
            charIndex++;
        }

        var speed = isDeleting ? 30 : 60;

        if (!isDeleting && charIndex === currentRole.length) {
            speed = 2000;
            isDeleting = true;
        } else if (isDeleting && charIndex === 0) {
            isDeleting = false;
            roleIndex = (roleIndex + 1) % roles.length;
            speed = 300;
        }

        setTimeout(typeEffect, speed);
    }
animateCounters function · javascript · L160-L194 (35 LOC)
js/script.js
    function animateCounters() {
        if (countersAnimated) return;
        var counters = document.querySelectorAll('.counter');
        var allVisible = false;

        counters.forEach(function (counter) {
            var rect = counter.getBoundingClientRect();
            if (rect.top < window.innerHeight && rect.bottom > 0) {
                allVisible = true;
            }
        });

        if (allVisible) {
            countersAnimated = true;
            counters.forEach(function (counter) {
                var target = parseInt(counter.getAttribute('data-target'));
                var duration = 1500;
                var start = 0;
                var startTime = null;

                function step(timestamp) {
                    if (!startTime) startTime = timestamp;
                    var progress = Math.min((timestamp - startTime) / duration, 1);
                    var eased = 1 - Math.pow(1 - progress, 3);
                    counter.textContent = Math.floor(ease
Repobility · code-quality intelligence · https://repobility.com
step function · javascript · L180-L190 (11 LOC)
js/script.js
                function step(timestamp) {
                    if (!startTime) startTime = timestamp;
                    var progress = Math.min((timestamp - startTime) / duration, 1);
                    var eased = 1 - Math.pow(1 - progress, 3);
                    counter.textContent = Math.floor(eased * target);
                    if (progress < 1) {
                        requestAnimationFrame(step);
                    } else {
                        counter.textContent = target;
                    }
                }